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Poll

Vote for the car you'd like to drive in a driving school game:

VW Beetle
- 1 (6.3%)
BMW 3 series e90
- 5 (31.3%)
Ford Focus
- 6 (37.5%)
Nissan 200sx
- 0 (0%)
Toyota Supra
- 1 (6.3%)
Mini Cooper
- 3 (18.8%)
2006 Pontiac GTO
- 0 (0%)

Total Members Voted: 16

Pages: [1] 2 3 ... 7

Author Topic: Practice Driving Unlimited  (Read 6805 times)

Sondre S.

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Practice Driving Unlimited
« on: May 03, 2012, 06:45:42 AM »
I'm working on a driving game/simulator and I wanted to make my own thread for it.

It's actually not much in the screenshots, but what's in there is a half way done road system, with intersections and roundabouts, a transmission with tachometer, and car lights. Everyting except the 240sx model and the sky is mine so just ignore it, its just eye candy  ;D
« Last Edit: March 10, 2013, 03:27:46 PM by Sondre S. »
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Cypermethrin Resurrected

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Re: Practice Driving Unlimited
« Reply #1 on: May 03, 2012, 09:26:14 AM »
Looks like you have a comprehensive driving system in there, hope you stick with it.
You do appear to have decent taste in cars too so I look forward to it
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Heat Advisory

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Re: Practice Driving Unlimited
« Reply #2 on: May 03, 2012, 01:17:56 PM »
all those signs will get laggy! and lod will work!
Looks awesome I'd suggest not to make a city, or if you do make it like in this video http://www.youtube.com/watch?v=ijAfiI4OofQ have walls and less buildings!
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Sondre S.

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Re: Practice Driving Unlimited
« Reply #3 on: May 04, 2012, 09:14:29 AM »

all those signs will get laggy!

Are you sure? Its not very many of them. Anyway, I'll try to follow your advice as far as possible :)
« Last Edit: May 05, 2012, 11:30:25 AM by Sondre S. »
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Mike Hense

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Re: Practice Driving Unlimited
« Reply #4 on: May 05, 2012, 09:18:24 AM »
nice roads... but,

(just my opinion) i think it would be more immersive if the driver were inside the car, in the driver's seat...

--Mike

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Sondre S.

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Re: Practice Driving Unlimited
« Reply #5 on: May 05, 2012, 11:12:47 AM »
Yeah, I'm thinkin about making interior, so I can have different views like, Bumper, Behind the car and inside the car.
« Last Edit: May 05, 2012, 11:17:04 AM by Sondre S. »
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Mike Hense

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Re: Practice Driving Unlimited
« Reply #6 on: May 05, 2012, 12:07:55 PM »
hey... that was just my opinion... don't change your project based soley on my thinking  :D

--Mike

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Sondre S.

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Re: Practice Driving Unlimited
« Reply #7 on: May 05, 2012, 03:10:32 PM »
No, it was already planned before you said it ;)
« Last Edit: May 05, 2012, 03:40:32 PM by Sondre S. »
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Adversity is the diamond dust heaven polishes its' jewels with.

Sondre S.

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Re: Practice Driving Unlimited
« Reply #8 on: May 08, 2012, 12:29:01 PM »
Just threw together a race track for testing...

« Last Edit: May 08, 2012, 02:38:48 PM by Sondre S. »
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RobertooMolvadoo

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Re: Practice Driving Unlimited
« Reply #9 on: May 08, 2012, 01:23:00 PM »
Ah yes, the sunset scene. Love this one.  ;)
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Sondre S.

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Re: Practice Driving Unlimited
« Reply #10 on: May 08, 2012, 01:23:25 PM »
Here's the compiled project... Enjoy...


Drive: Arrow keys
Brake/reverse: Down arrow
Shift up: Left shift
Shift down: Left Control
Right indicator: S
Left indicator: A




« Last Edit: May 24, 2012, 04:28:28 AM by Sondre S. »
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Sondre S.

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Re: Practice Driving Unlimited
« Reply #11 on: May 08, 2012, 01:50:13 PM »
(
« Last Edit: May 08, 2012, 02:59:51 PM by Sondre S. »
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Sondre S.

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Re: Practice Driving Unlimited
« Reply #12 on: May 09, 2012, 03:56:03 AM »
The track is made by me. Took me a whole day to put together the fence around the track and throw in the mountain range.

If somebody downloaded the thing, it would be nice with some comments on the transmission and framerate maybe...
« Last Edit: May 09, 2012, 04:11:25 AM by Sondre S. »
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Cypermethrin Resurrected

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Re: Practice Driving Unlimited
« Reply #13 on: May 09, 2012, 04:17:44 AM »
I'll download and post some comments when I get home, I know feedback can be in short supply here!
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RobertooMolvadoo

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Re: Practice Driving Unlimited
« Reply #14 on: May 09, 2012, 10:12:28 AM »
Okay, comments you get.

I don't really like it.

Well, visual seems okay, as said before, nice use of sunset.

But the driving doesn't feel like a simulation at all. I could just start driving in 5th gear. You'll need some more scripting on this, something like this:
if (gear == 5 && CarSpeed <  20) Acceleration = 0,2;
if (gear == 5 && CarSpeed >= 20) Acceleration = 1;

The controls are a bit unfortunate too, how about this:
WASD for driving, space for brake, Q and E or scrolling for changing gear.
Shouldn't the lights go on and off automatically too?

And the sound goes crazy when you reach the top speed of a gear.
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Rocket Rumble, a 3D Rad puzzle game:
http://www.3drad.com/forum/index.php?topic=9896.0
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