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Author Topic: new character for all people!! - SENU  (Read 2255 times)

psikoT

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new character for all people!! - SENU
« on: November 06, 2009, 12:02:19 PM »
Hi all... for those people that are a bit bored of our friend andro...

I've made this character some time ago and I want to share it with the community... I was used 3dsMax and some biped files I've found on the net... After importing it into 3dRad I've notice some weight map buggies that don't appears into 3dsMax, but if you're not very exigent you can play with him... I promise to refine the weight mapping in the future if you like it...

The main goal of this project is to share our experiences with character animation... I'm tired to try and error... the .rar file contains the animated skinmesh, some soundsources and an unfinished project... I don't know if I'm missing something, so tell me if there's a problem opening the project...

Into the project there is a MAIN SCRIPT that controls the character... it's totally unfinished and not fully functional... half work (or less  ;D) so don't be very hard with me.... Another thing: when you export an animated skinmesh from 3dsMax, the animation sets order is reversed. If anyone knows how to solve this, please tell me how... These are the animation sets:

24 - Idle 1
23 - Idle 2
22 - Idle 3
21 - Bent Idle
20 - Bent Walk
19 - Walk Forward
18 - Walk Left
17 - Walk Right
16 - Run
15 - Jump 1 - start
14 - Jump 2 - on-air
13 - Jump 3 - finish
12 - Climb
11 - Drive car (too long, sorry)
10 - Drive bike (too long, sorry)
09 - Pickup object
08 - Put object
07 - Use object
06 - Swim idle
05 - Swim Frog
04 - Beaten (I like this one!  ;D)
03 - Damage
02 - Die
01 - Death
00 - Crappy Melee

Actually, only idle, run and jump(1) are running, but I was planning to implement climbing, a random idle and, of course, finish the jump sequence (start, on-air, touch ground)... without success in this last one.

Keep in mind that project is semi-abandoned by boring reasons and is aimed to people that likes experiment... if you suggest any modification to the animations, I could do it... but don't espect so much...  ;D ;D...

hope you like it!

EDIT!! - Texture template in .psd layered file added!! (if you want to change his "trecky" texture...  :P )
« Last Edit: November 11, 2009, 10:09:25 AM by psikoT »
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lawrencebb

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Re: new character for all people!! - SENU
« Reply #1 on: November 06, 2009, 03:10:07 PM »
HEY I DOWNLOADED IT AND WHEN I PLAY IT MOVES IT HANDS BY IT'S OWN AND HEY CAN GET A SPACESHIP AND DO IT LYK THIS SO THAT I CAN PUT IT IN MY GAME AM MAKING THX
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Phoenix

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Re: new character for all people!! - SENU
« Reply #2 on: November 06, 2009, 09:42:00 PM »
Sweet thx psiko ;D
lawrencebb  why the caps  ???
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lawrencebb

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Re: new character for all people!! - SENU
« Reply #3 on: November 07, 2009, 08:14:13 AM »
soz for the caps any wayz do u kno wat is wrong with it
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dustov

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Re: new character for all people!! - SENU
« Reply #4 on: November 07, 2009, 02:08:04 PM »
Very cool............  thanks psiko
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laynedel

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Re: new character for all people!! - SENU
« Reply #5 on: November 07, 2009, 05:16:46 PM »
laurance, all caps are noobish
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3D Rad Developer - Fernando

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Re: new character for all people!! - SENU
« Reply #6 on: November 08, 2009, 03:12:49 PM »
Nice guy, thanx for sharing psikoT  :)

psikoT

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Re: new character for all people!! - SENU
« Reply #7 on: November 09, 2009, 01:56:14 PM »
thanx guys.. glad to help
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leon

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Re: new character for all people!! - SENU
« Reply #8 on: November 11, 2009, 02:37:17 AM »
thanks  ;D
gave me an idea ;)
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psikoT

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Re: new character for all people!! - SENU
« Reply #9 on: November 11, 2009, 07:32:54 AM »
you're welcome... hope you will share your discoveries...   ;)
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leon

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Re: new character for all people!! - SENU
« Reply #10 on: November 11, 2009, 08:21:38 AM »
A race driver :) with steering and look back when reversing

know any good tuts for 3dmax .


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psikoT

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Re: new character for all people!! - SENU
« Reply #11 on: November 11, 2009, 10:11:40 AM »
good idea, leon... this could be a really useful character for all people here...  ;D ;D

I've added the body texture template (UV map)...
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Dadu22

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Re: new character for all people!! - SENU
« Reply #12 on: February 05, 2010, 02:43:12 PM »
Hi, Senu is PERFECT! But i can´t change settings of character for moving forward. Every time there´s "W", and there´s no "UP" :(
Thanks for answer :)
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psikoT

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Re: new character for all people!! - SENU
« Reply #13 on: February 06, 2010, 12:53:15 AM »
just open the script and change this part:

      //--PLAYER MOVEMENTS
      //RUN----------------------------
      if (iKeyDown(iKeyCode("DIK_W")))  //<--- !!!
      {
         AnimationSetNew = AnimRun;
      }
      //IDLE---------------------------
      else
      {
         AnimationSetNew = AnimIdle1;
         OUT_1 = 1;
      }
      //WALK L-------------------------
      if (iKeyDown(iKeyCode("DIK_A")))
      {
         AnimationSetNew = AnimWalkL;
      }
      //WALK R-------------------------
      if (iKeyDown(iKeyCode("DIK_D")))
      {
         AnimationSetNew = AnimWalkR;
      }
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Dadu22

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Re: new character for all people!! - SENU
« Reply #14 on: February 07, 2010, 02:06:59 AM »
Well. It just change the animation, so when i click on "W" I´m walking forward, but with out animation:

  if (iKeyDown(iKeyCode("DIK_UP")))
      {
         AnimationSetNew = AnimRun;
      }

___________________________
When i click "UP" Senu doesn´t moving, but he´s doing animation "AnimRun"
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