Thought up in a dream inspired by a script written by Jestermon I give you the pathplotter.
Simply link your terrain or RB to the script and change the propertys in the int terrain = OBJ_XXX.
Simply move about and press R at point you wish to create a waypoint. When done save the path
and load it in your project.
Please PM me if you have problems,
so far I know of one;
If you try to go down or up a steep slope or vertical wall, it won't work.
Change the line
for a huge scan distance.
With help from jestermon.