SpotLight_shx
3D RAD ADDON
SpotLight_shx v1.01
(5.89 Mb) - This addon is freeware.
To install, click the
Download button and then select
Run
when prompted. You may also have to authorize the installation, depending
on your Windows security settings.
Description
SpotLight Support for SystemShader1 Addon.
Minimum requirements
3D Rad v6.49 plus skinmesh patch
Features
Requirements
============
-Systemshader1_shx
Addon v1.06 or better
-SkinMesh patch for 6.49 is installed.
How do add a spotlight to your scene :
=======================================
I'll use car headlights as example here :
-----------------------------------------
1. Make sure all skinmehes you want to react to a SpotLight MUST be
using a _user_ shader (any).
2. Add a spotlight by pressing CTRL+D, go to effects and select
SpotLight01
(if this is the first spotlight or pointlight in your scene), if
you already have a spot or pointlight, select SpotLight02 and so on..
3. Add your car
4. Position "SpotLight01 : Pos / Range / Color", to the front of the
car in the editor. you can also edit color/range by clicking it.
5. Link Car with SpotLight01 Script : Cone/Orientation/Target(s), open
it and make sure this is true (if not edit it)
int OrientationObject = OBJ_0;
You might want to boost intensity in daylight or set the sun to black
float intensity = 5;
The cone of light is also adjustable
float cone = 50; //higher value gives more narrow cone. 0 will set
spot as pointlight
6. Link SpotLight01 Script : Cone/Orientation/Target(s) to every
skinmesh you shaded in 1.
You now have a spotlight as headlights.
Repeat for Spotlight02-04 if you need.
The addon also contains a shadable default terrain and a sample project
called SpotLightDemo.3dr
The shadable terrain can be found by pressing Ctrl+D under Terrains.
Contains
=======
1. Terrain addon (so you can shade it)
2. Four SpotLights addons
3. Sample Project called SpotlightDemo.3dr
Usage
After installation, in 3D Rad, you can access SpotLights by pressing ctrl+D,