SkinMesh
Advanced rendering.
Your 3d models can be rendered by using advanced shader-based techniques.
Normal mapping, environment-mapping, alpha-mapping and many other effects allow you
to achieve extreme realism and/or fancy visual effects.
To see how the SkinMesh object can be used with other 3D Rad objects that support physics,
please see this tutorial .
For details on adding your own artwork to the SkinMesh library, please see
this tutorial .
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