SkinMesh


Advanced rendering.

  • Your 3d models can be rendered by using advanced shader-based techniques.


  • Normal mapping, environment-mapping, alpha-mapping and many other effects allow you to achieve extreme realism and/or fancy visual effects.


  • To see how the SkinMesh object can be used with other 3D Rad objects that support physics, please see this tutorial.


  • For details on adding your own artwork to the SkinMesh library, please see this tutorial.


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