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SkinMesh


Frame-by-frame animation.

  • The SkinMesh object also supports 3d animation based on sequences of .x files.

    In practice, you can make different 3d models and display them one after the other to achieve the animation.


  • In this clip, you can see an example of frame-by-frame animation.


  • REMARKS:

  • The models in the sequence can be completely different models.

    They can have different geometry, textures and shadow-casters.

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  • Please allow some time for the movie above to load. If you can't see the video after a reasonable delay, please click here. Note that this clip has no audio.