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G-Force


The gravity force object applies linear acceleration to its targets, the objects that are linked to it in the Object List.

Intensity, direction and range of the force is adjustable and multiple instances of the object can be added to achieve different gravity effects in different zones of the space.

All active objects that are linked to the g-force objects in the List Editor are affected by the force, if they are within the specified range.



Acceleration (max/min, in m/s^). The intensity of the acceleration, in meters per squared-second. Default value is planet Earth gravity.

If the Radial option is checked you can also specify a minimum acceleration (see below).

Range (min/max, in meters). Target objects that are closer than the minimum distance or further than the maximum distance will not be affected by gravity. These values are relative to the current G-Force object's location.

Radial. If this option is checked then G-Force object orientation is ignored. The direction of the acceleration applied to target bodies will always be toward the G-Force object location.

The intensity of the acceleration is relative to the current target object's position, within the specified Range (see above).

So, intensity is the maximum specified when target object's distance is minimum, and vice-versa.

The remaining controls are common to all objects.
They are explained here.



INTERNAL PARAMETERS


The following internal parameters can be accessed by using value objects like EventOnValue or Script:

  • Min Acceleration
  • Max Acceleration
  • Range (max)