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Car layouts (Car object)


3D Rad includes a collection of pre-configured, interactive car layouts.

They come with collision-detection maps, mass-distribution geometry, shadow caster models, that we have already made for you from publicly available data of real cars.

Pre configured data include vehicle scaling, wheel positioning and size and some low-level physics parameters like friction factors and masses for individual parts.

All parameters can be fully configured to allow you to adapt a car-layout to specific implementations and custom 3d models, where needed.

Car layouts are great time-savers! They can bring you very close to a finished racing/driving game in minutes.

All you have to do is providing them a finished visual aspect by making 3d models your own or by using 3d models made by others and widely available on the Web.

We recommend to use the SkinMesh object to do so.

In this clip you can see a few examples of car layouts in action.

Note how physics changes with vehicle properties.

Car layouts are interactive (I'm driving them with the arrow keys!). Alternatively you can control them with a joystick, a steering wheel or any other input device. You can even let the CPU drive them by using the CarAI object!

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