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CLICK OBJECTS TOGETHER AND CREATE INTERACTIVE CONTENT
For Windows® Vista/XP
3D Rad v6.21
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License |
3D Rad is a Rapid Application Development tool to create interactive 3d worlds by combining objects in virtual space.
It's revolutionary development approach, specifically designed for non-coders and computer graphics artists,
makes it one of the easiest way to bring life to your 3d artwork.
For example, you can setup a realistic, playable airplane by attaching instances of the Airfoil object (virtual wing)
to a rigid-body shaped as a Cessna 172. For the gear, simply attach 3 instances of the Wheel object (behaves like a real wheel,
with working suspensions, motors, steering).
You can then 'dress' this physics setup by applying your 3d models to it, replace the default scenery with your own
and you'll find yourself amazingly close to a finished flight simulator!
Various object types are supported and by simply adding and configuring them you can:
setup any view mode (1st person, 3rd person, fixed, on-board) and tweak camera parameters like FOV, chasing speed, shaking, collision detection.
implement user interfaces by importing your own images as static, animated, interactive 2d objects.
add your own 3d models as collision-enabled terrains, static props, animated characters...
dynamically control rendering features, like global light, point lights, volumetric shadows, normal maps, shadow/light maps, fog effects, 3d backgrounds...
play your audio files (wav, ogg) background effects (music, GUI sfx) or 3d sound sources (character voices, explosions, waterfalls, vehicle engines, etc).
add stunning particle effects for explosions, dust, liquids, collision sparkles...
add ready-to-use cars, both user-controlled and CPU-controlled.
link objects together with joints/springs and create complex dynamics systems, including ragdolls.
dynamically apply (and interactively control) forces and torques to the objects in the scene.
allow users of your project to configure and use any input device like joysticks, gamepads, steering wheels.
combine special 'event' objects and add specific behaviors to the project, like activating an animation or playing a sound when a key is pressed,
when a character is close to a door and so on.
You can also write scripts to implement elaborated logic, manage databases, files, and even exchange data with
other 3D Rad projects running on other PCs connected in a local network or the Internet!
You can combine all these elements in endless ways to implement any kind of 3d project or game genre.
And when you are done with your project, you can compile it to a stand-alone executable, sell it if you like,
and keep all the money you can make out of it!
Yes, this is the tool you have been looking for so long! What are you waiting for? Start creating today!
SAMPLE PROJECTS, TUTORIALS, ARTICLES ABOUT THINGS YOU CAN DO WITH 3D RAD
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SOURCE DEMO PROJECT To open a project, launch 3D Rad, press [Ctrl]+[O]
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MINIMUM 3D RAD EDITION REQUIRED
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COMPILED DEMO PROJECT (Stand-alone executable, does
NOT
require 3D Rad installed to run, includes un-installer)
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Getting started: overview |
functions
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Free |
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Your first interactive project: tutorial
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SimpleProject.3dr |
Free |
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Getting help on specific object's usage: video tutorial
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Free |
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CARS, DRIVING SIMULATION, RACING
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Realistic driving simulation in a box:
article
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CarSimulation.3dr |
Standard |
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Setting up a racing game: video tutorial
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Free |
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Adding A.I. cars to your projects: video tutorial |
video
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Pro |
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AI racing demo. Race against car-physics layouts controlled by the CarAI object.
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SUVRace.3dr |
Pro |
install (12 Mb) |
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Wheeled vehicles stability tips: article
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WheeledVehicle.3dr |
Free |
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Arcadish racing-game gameplay.
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CarArcade.3dr |
Pro |
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AIRCRAFT, FLIGHT SIMULATION
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Flight simulation: video
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AircraftDemo.3dr |
Standard |
install (11 Mb) |
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Arcadish flight gameplay
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AircraftDemo_autobalance.3dr |
Standard |
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Detecting Above Ground Level.
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AircraftAGL.3dr |
Standard |
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Starting a level with an aircraft already in flight.
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AircraftVelocityDemo.3dr |
Standard |
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CAMERAS, VIEW MODES
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1St person, 3rd person and fixed view modes: article
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Free |
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Controlling camera orientation with the mouse.
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ControllingCameraOrientationWithMouse.3dr |
Standard |
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Controlling camera zoom with the mouse wheel.
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ControllingCameraZoomWithMouseWheel.3dr |
Standard |
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Switchable view modes, simple demo project.
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SwitchableViews.3dr |
Free |
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View-locked 3d props, like a carried gun in a FPS game.
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ViewLockedSkinmesh.3dr |
Standard |
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ENVIRONMENTS
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Natural environments: video
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Pro |
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Road system, snapping road pieces together: video tutorial
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Free |
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Solar system resources: video
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SolarSystem.3dr |
Pro |
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2D GRAPHICS, GUI, HUD
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Your own images as static/dynamic objects layered on top of the 3d window: article
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Free |
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Rotary-dial based speedometer, simple demo project.
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Speedometer.3dr |
Standard |
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Scrolling text horizontally, vertically.
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TextScrollingH.3dr TextScrollingV.3dr |
Standard |
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3D GRAPHICS, 3D ANIMATION
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Your own 3d models as interactive 3D Rad objects: article
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Free |
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Using a SkinMesh as other object's skin: video tutorial
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Free |
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Skeletal animation, animation blending, frame-by-frame animation, shader-based rendering and more: video
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SkinMeshDemo.3dr SkinMeshFrameAnimationDemo.3dr SkinMeshPathDemo.3dr |
Standard |
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Dynamically stretching a SkinMesh from one object to another.
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SkinmeshStretch.3dr |
Standard |
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VISUAL EFFECTS
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Explosion: video
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ExplosionParticles.3dr |
Standard |
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Adding trails to any moving object: video
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Standard |
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SOUND EFFECTS
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Mono/stereo sound effects and background music: article
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Free |
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Your own digital samples as virtual space 3D sound sources: article
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Free |
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Attaching 3d sound emitters to moving objects: video tutorial
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Free |
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PHYSICS
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Making custom 3d objects supporting collision detection and physics (terrains, rolling rocks, bullets, vehicles, ragdolls, complex joint systems and more):
article
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Standard |
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Setting initial velocity and spin
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InitialVelocityDemo.3dr |
Free |
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Joint object usage demo.
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JointDemo.3dr |
Standard |
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Spring object usage demo.
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SkinmeshStretchTrueSpring.3dr |
Standard |
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NETWORK, MULTIPLAYER
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Rendering a simulation processed on the server on a remotely connected PC, real-time.
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NetworkClient.3dr NetworkServer.3dr |
Standard |
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Sending textual strings from the server to remotely connected client PCs.
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NetworkStringClient.3dr NetworkStringServer.3dr |
Standard |
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OBJECT-SPECIFIC HELP FILES
Click an icon to open the document.
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